The latest major on the pro CSGO circuit was... enlivened by way of a bug that enabled people to peek over wall space without exposing themselves for you to enemy fire. Despite initial asking players simply to change, Valve have now announced how the bug will be fixed.
Typically the bug occurred near surfaces that were slightly taller when compared with character models, which could always be peeked over with a hop. The bug meant in which quickly crouching would keep player's head concealed via return fire, thus endangering nothing in return for a quick quick look. After Berlin International Game playing (BIG) abused it into their games at last month's PGL Major, viewers named the idea 'the BIG bug'. Finn 'karrigan' Andersen of FaZe clan - one of BIG's victims - claimed Sphincter muscle simply told players to help adapt:
Valve answer with the major: Its skill structured jump, so why are you not necessarily adapting? Just avoid areas where they can jump they said. Inspite of Valve’s relaxed approach to the condition, they are taking measures next CSGO update. According to pre-release notes on the Counter-Strike blog site, the existing camera height constraint system will be extended in order to cases where a player with Csgo skins for sale the air. This will stop your own personal first-person view from climbing above your character model’s head.